Thursday 24 January 2013

My Toy Room

My Toy Room

A rendering of my toy room is shown below. This toy room is made using a cube and by changing its height and width. Next, 3 faces was deleted, the top, side and front. By deleting this 3 sides, a cornered room is created. The windows are created using the edge loop tool to divide the room in to 3 parts and selecting the faces to delete. The scenery of the room is made using a plank and by changing it material into a file. I had imported the toy car, gear, toy train, toy block ,track, cardboard box , the bowl and also created 2 ball with the material of phong and phongE . The lighting of the room is made using two different ambient light. One on the left and the other at the right. 

image of my toy room .
 A screen capture of my toy room's hypershade is shown below. In my toy room, there are lots of different material used for each toy. Hence, naming the respective material is very important.
Hypershade of the toy room 

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